local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 166001163
L1_1 = {}
L2_1 = {}
L2_1.config_id = 163001
L2_1.monster_id = 23010601
L3_1 = {}
L3_1.x = 885.797
L3_1.y = 709.666
L3_1.z = 200.266
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 18.35
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L2_1.disableWander = true
L2_1.pose_id = 9002
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 163004
L3_1.monster_id = 23010601
L4_1 = {}
L4_1.x = 878.597
L4_1.y = 709.954
L4_1.z = 202.732
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 28.371
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L3_1.pose_id = 9002
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 163005
L4_1.monster_id = 23010301
L5_1 = {}
L5_1.x = 893.973
L5_1.y = 709.637
L5_1.z = 202.895
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L4_1.area_id = 300
L5_1 = {}
L5_1.config_id = 163006
L5_1.monster_id = 23050101
L6_1 = {}
L6_1.x = 884.094
L6_1.y = 709.574
L6_1.z = 206.147
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 199.698
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.drop_tag = "\232\151\143\233\149\156\228\190\141\229\165\179"
L5_1.disableWander = true
L5_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 163002
L2_1.gadget_id = 70211022
L3_1 = {}
L3_1.x = 880.356
L3_1.y = 710.075
L3_1.z = 197.955
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 13.375
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\146\131\230\156\136"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 163007
L3_1.gadget_id = 70220048
L4_1 = {}
L4_1.x = 899.566
L4_1.y = 710.28
L4_1.z = 204.574
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 330.165
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 32
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 163008
L4_1.gadget_id = 70220048
L5_1 = {}
L5_1.x = 871.169
L5_1.y = 709.917
L5_1.z = 197.252
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 32
L4_1.area_id = 300
L5_1 = {}
L5_1.config_id = 163009
L5_1.gadget_id = 70220048
L6_1 = {}
L6_1.x = 869.51
L6_1.y = 709.648
L6_1.z = 196.552
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 338.323
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 32
L5_1.area_id = 300
L6_1 = {}
L6_1.config_id = 163010
L6_1.gadget_id = 70220048
L7_1 = {}
L7_1.x = 880.19
L7_1.y = 709.421
L7_1.z = 213.473
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 346.836
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 32
L6_1.area_id = 300
L7_1 = {}
L7_1.config_id = 163011
L7_1.gadget_id = 70220050
L8_1 = {}
L8_1.x = 878.5
L8_1.y = 709.99
L8_1.z = 201.035
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 241.565
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 32
L7_1.area_id = 300
L8_1 = {}
L8_1.config_id = 163012
L8_1.gadget_id = 70220051
L9_1 = {}
L9_1.x = 878.945
L9_1.y = 710.132
L9_1.z = 200.8
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 279.151
L9_1.y = 38.727
L9_1.z = 325.875
L8_1.rot = L9_1
L8_1.level = 32
L8_1.area_id = 300
L9_1 = {}
L9_1.config_id = 163013
L9_1.gadget_id = 70220052
L10_1 = {}
L10_1.x = 881.576
L10_1.y = 709.978
L10_1.z = 198.244
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 32
L9_1.area_id = 300
L10_1 = {}
L10_1.config_id = 163014
L10_1.gadget_id = 70220051
L11_1 = {}
L11_1.x = 879.334
L11_1.y = 710.167
L11_1.z = 197.75
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 32
L10_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1163003
L2_1.name = "ANY_MONSTER_DIE_163003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_163003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_163003"
L3_1 = {}
L3_1.config_id = 1163016
L3_1.name = "MONSTER_BATTLE_163016"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_BATTLE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = ""
L3_1.action = "action_EVENT_MONSTER_BATTLE_163016"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 163015
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 875.329
L4_1.y = 710.275
L4_1.z = 210.225
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 32
L3_1.point_type = 2006
L3_1.isOneoff = true
L3_1.area_id = 300
L2_1[1] = L3_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 163005
L5_1 = 163006
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 163002
L5_1 = 163007
L6_1 = 163008
L7_1 = 163009
L8_1 = 163010
L9_1 = 163011
L10_1 = 163012
L11_1 = 163013
L12_1 = 163014
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_163003"
L5_1 = "MONSTER_BATTLE_163016"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 163001
L6_1 = 163004
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_163003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 163002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4001
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_163003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 166001163
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
action_EVENT_MONSTER_BATTLE_163016 = L1_1
